Basic Training 003.2: Movement – Cover
Section 1 – Rise of the Chest High Walls Gears of war was the first widely successful title to implement a decent gameplay device that revolves around cover elements. This gave rise to the inclusion of chest high walls in modern...
Basic Training 003.1: Movement – The Hunter
The most important aspect of movement is arriving at your destination. If all you had to do was hang out and sit on your couch, we wouldn’t need to have this conversation. So what’s the best way to safely traverse the battlefield...
Basic Training 003: Movement Primer
Safe Movement: Traversal from one objective to another quickly, efficiently and without respawning. I’m not going to be talking about running, strafing, jumping and going prone in this article. These are certainly areas where you should...
Basic Training 001: Observation
Good Observation: See your enemy before he sees you. Make him respawn so that he never sees you. There is more to observation than simply looking around. If you watch the FPS Dojo on twitch, you may notice that while the squad moves across...
Basic Training 002: Fields of Fire
Field of fire: The area around a weapon that can easily be reached by bullets. That’s the simple definition. It certainly does not tell the entire story. Section 1.01: The Basics Your field of fire is basically the area in front of you...